Late-round gameplay with frequent repeated frames.
Keep the chaos.
Lose the lag.
Late rounds are great to watch, until menus and lag get in the way. Drop in a clip, remove pause menus and repeated frames, then export at one game speed.
See the cut.
Three late-round recordings, each shown before and after the same frame pipeline. Play them to compare the holds, menus, and pacing.
Round 268 · lBankedl Mr P
30-second source → 8.8-second resultHundreds of repeated source frames removed; exported at one fast-forward pace.
Gameplay by lBankedl Mr P. Watch the original video ↗ · Demo clips have no audio.
Round 400+ · Dave
30-second source → 1.6-second resultSevere late-round lag: most recorded frames hold the same game state.
159 repeated source frames removed in the browser test.
Gameplay by Dave. Watch the original video ↗ · Demo clips have no audio.
Boss tournament · More Mehalic
30-second source → 3.25-second resultOriginal recording, including pause menus and repeated frames.
Pause menus cut; individual repeated frames removed; fast-forward pace.
Gameplay by More Mehalic. Watch the original video ↗ · Demo clips have no audio.
LagCut removes holds and menus captured in the recording. It cannot recreate game updates that were never recorded.
Your footage, minus the freeze.
Dial in your cut
Checks every recorded frame and removes near-identical repeats, including single-frame stutters.
Fast-forward is the default. Select Normal if that is how you played; use detection if you switched speeds during the clip.
If the speed button is hidden, choose the mode the game used while recording.
The whole export follows this mode. BTD6 fast-forward runs at three times normal game speed.
Choose a video to begin.
A simple pass for
better pacing.
Find every pause.
LagCut spots BTD6 pause menus and checks each recorded gameplay frame for repeats.
Choose game speed.
Normal is 1×. Fast-forward is 3×. The finished clip uses one pace throughout.
Get an edit.
Export a video-only MP4. Your original footage stays on your device.